Irraglin - The Age of Carving

Season One, Chapter Four - Maybe This Time He'll Learn

One particular elf did not seem to have learned too much from the last chapter, maybe this’ll sharpen him up.

Day 18, 7th of March 737 PC

After sleeping through the night after the preceding day’s battle, the party make their way towards Solstar, where they are given a proper showing of gratitude. Unfortunately because of the devastation of the town, there is a great lack of supplies, preventing them from holding a proper feast. Therefore the party was requested to escort the merchant Kale to the nearby city of Eastpine, so that he may strike a deal with the lords of Eastpine for some supplies. Along with the party Kale also recruited four other men to help guard the caravan that was to leave the following morning.

Day 19, 8th of March 737 PC

The party chats, travels, and dines with the caravan.

Day 20, 9th of March 737 PC

After spending half of the day travelling, Kale suddenly hushes the party to a sudden stop right before a clearing. Coming into the clearing from the other side is another party, led by a bulky warrior clad in heavy armor. Kale remains calm and tells the party to stay calm while he heads out to talk to them. After some loud shouting back and forth, seemingly about a magical ring, the party quickly realize this will soon escalate into combat, and charge towards them.

This battle proved to be the closest they had ever come to their match yet, with both sides taking grievous losses. While Oluf and Kilik were busy in the frontlines along with Kale and the mercenaries, Kardry attempted his grease into flint and steel combo yet again, this time to quite unpleasant results.

Where previously his target would be scorching in agony, the front-man of the opposing party, Jarr, took a mighty strike at Kardry, cleaving his left calf half-way through, leaving him completely incapacitated for the time being.

Their misfortune did not just end at that, however. While attempting to protect what remained of Kardry, Jack chose for Kale and Kilik to be his next targets. Proving his power, Jack plunged his sword rampantly towards the party, gutting them to the dust one by one until only Oluf remained. In fierce combat, Jack was eventually struck down by the mighty axe of Oluf Copperstout, but it was not without the loss of Kale and many of his mercenary comrades.

Still fueled by the adrenaline rush of the battle, Oluf then pulled Kilik, Kardry, and a lone surviving mercenary into the caravan. Not long after, Kilik came to his senses again, and managed to stabilize and wake most of them. By most, I mean everything except Kardry’s leg, which seemed to darken by the second. Realizing the gravity of the situation, Kardry asked for Oluf to cleave his leg clean off with his axe, so that what seemed like an infection was not to spread.

The sight of this was too much to bear for the surviving sellsword, whose name was revealed to be Jack, and he ran out puking. The rest of the night did not prove to be any easier, but luckily Kilik managed to get some sleep and regenerate his spells, much to Kardry’s benefit.

Day 21, 10th of March 737 PC

Looking to get some more help for Kardry, the party rushes to Eastpine together with Jack. Well, rushing is mayhaps not the best word to describe it, but they were going as fast as they could.

Day 22, 11th of March 737 PC

Eventually they do make it to Eastpine where they don’t spend a minute wailing around and head right for the nearest craftsman. Sure enough, they managed to strike a deal for Kardry to have fitted a wooden peg-leg for the modest sum of ten gold pieces.

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Season One, Chapter Three - Our Heroes Learn of Consequence

All decisions have consequences, whether major or minor the decision. This our heroes experience first hand.

Day 11, 28th of February 737 PC

The party makes way out of The Lost Woods and rest for the night by the edge of the forest.

Day 12, 1st of March 737 PC

After resting the party makes way for Solstar to retrieve their reward from the alchemist and check up on Poldo.

Day 13, 2nd of March 737 PC

The party spends the majority of the day travelling and end up just a few hours to the west of Solstar.

Day 14, 3rd of March 737 PC

The party wakes up after a good night of sleep, cracking jokes and telling stories while breaking the nightly fast, and proceed to journey into the village of Solstar. Peering into the village from the outside reveals nothing suspicious, and the party enters looking to find the alchemist. Most curiously, the party finds not a single soul or a voice upon entry, and raise their guard cautiously while venturing deeper into the town centre.

Doing what your stereotypical High Elf does best, Kardry thinks himself superior to anything that could be lurking in the city and runs forward alone into the marketplace without breaking a single rib— quite unfortunate if you ask me. Sure enough, the marketplace proved to be equally dead as the city outskirts—actually it was even more dead, as Kardry would find out in just a minute.

Being the opportunistic man that Kardry is, he takes the opportunity to scavenge the marketplace for some supplies, but upon getting closer he notices that what he earlier thought was just some suits of armour out on display, were actually slain town militia. The now not so arrogant elf returns hurryingly back to the party and informs them what he saw.

Being the brave souls that they are, our heroes venture back into the marketplace for further inspection, finding even more corpses which confirmed their suspicions that the attackers were demihuman, possibly goblins. After spending a good five minutes searching the bodies, the party hears clanging of metal coming from north of the city, plausibly the barracks.

As they get closer and closer to the barracks, the noise amplifies and amplifies in volume, climaxing as they come upon a band of goblins led by an ogre assaulting the barracks, confirm that the battle is indeed not yet over, although hundreds look to have died. The party hesitates for a second, but Oluf sees no other option that trying to save the remaining populace, and charges forward with the party following behind.

While going for his first slash, Oluf manages to cut deeply into the Ogre’s thigh, nearly incapacitating it and allowing our heroes to focus on finishing the hobgoblins first. Fighting alongside them were four young and brave townguards; regrettably one of them was slain by a bulky hobgoblin at the heat of battle. By combining the might of the party and the remaining guards, the defenders slaughtered the entirety of the hobgoblin battalion whilst the Ogre bled out.

Hoping to clear things up, Kardry approaches one of the guards, inquiring him about the attack. After taking time to catch his breath, the guard explains that what remains of the city is held up inside the town hall, and that he best talk to someone in charge.

Upon entry the party finds an elderly nobleman ranting to what appeared to the major. There are various interpretations of what the nobleman said, but it is believed to be regarding the city holding back its military too long, and that this could have been avoided if but a small party of a few adventurers would have scouted this attack coming. Oluf especially seemed to congitate strongly over this matter, perhaps to the point of feeling guilt for declining a job at the barracks.

The party is thenceforth gestured to approach the mayor, who expresses his deepest gratitude, but remains stern on the fact that the goblin threat is yet to be dealt with. He calls over a cleric who proceeds to give Oluf and Kilik some gentle rubs to ease their pain. Knowing there will be a time to ask questions later, the party remains silent and is equipped with horses and proceeds to ride towards The Cowering Hills where they were informed that the final goblin forces remained.

Day 15, 4th of March 737 PC

The party spends the day travelling swiftly, only allowing a few short breaks for rest.

Day 16, 5th of March 737 PC

Yet again the party gallop hurryingly on horseback while Kilik heals the party to pristine health.

Day 17, 6th of March 737 PC

When coming upon The Cowering Hills and nearing the suspected goblin hideout, the party rests until evening to allow for a more stealthy approach. The final hour or so would be up a steep hill through a dense forest, thus the party deemed it best to leave the horses behind when they prowled towards the goblins.

After a while the party spots a hobgoblin patrolling a clearing; unsure if he spotted them they quickly duck behind trees, waiting to see what happens. With adrenaline rushing through their veins, the party hears the hobgoblin steps getting further and further away. Believing their presence was unnoticed, the party agrees to ambush the guard when he returns on his patrol route. Sure enough, the guard returns but a few minutes later, and the party prepares for attack.

Quite unfortunately for the party, the second they charge forward against the patrolling guard, a pack of half a dozen other Hobgoblins are revealed charging towards the party, and combat ensues. The battle was long and hard-fought, but the real interesting part was in the very end when Kardry bested a reinforcing Hobgoblin Shaman Chief.

The battle was looking rather grim, with our soon™ to be legends being heavily outnumbered with opponents both bulkier and larger than them, when Kardry had a grand idea, which he often—cough, has. At the time of battle, Oluf and Kilik were fending of most of the infantry whilst Kardry had the shaman all for himself.

Wielding great power, the chief held up his grandiose warhammer, enchanting it with a tree bark covering, ready to smash it upon Kardry’s frail head. Performing what now could be considered as Kardry’s signature trick, he cast grease upon the chieftain, proceeded to run off behind him to pick up a torch, and promptly immolated the shaman. With the shaman falling, so fell his warhammer to the ground, and with the warhammer lay a finely gem-crested ring.

This inspired great fear in the hobgoblin infantry; the fact that a measly elf could set ablaze their greatest chieftain in the midst of battle, and the tides were turned into almost an easy victory—well, except for a certain incident with a dwarven cleric, which for the sake of epicness shalt not be further detailed.

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Season One, Chapter Two - Hobgoblins...

Very little information was to be had of this particular adventure, thus my storyelling suffers greatly.

Day 3, 20th of February 737 PC

The party spends the majority of the day walking towards Solstar with some rest in between.

Day 4, 21st of February 737 PC

While travelling towards Solstar, the party is ambushed by a band of five hobgoblins. Kilik is majorly wounded and uncontious, but with the might of Oluf’s battle axe and Kardry’s intelligence, the party manages to fend off the hobgoblins and make Kilik’s condition stable.

Day 5, 22nd of February 737 PC

The party spends their day drinking and resting at The Leaky Tit. Oluf makes some dwarven friends.

Day 6, 23rd of February 737 PC

Kardry sells off a Battle Axe, and Oluf purchases a Great Axe.

Day 7, 24th of February 737 PC

Kilik awakens, but the party spends another day resting.

Day 8, 25th of February 737 PC

The party gets a job at the local alchemist to gather some Shadowling herbs in The Lost Woods for fifty gold. Poldo Shadowbrew falls sick and cannot join the party for the next few days.

Day 9, 26th of February 737 PC

They rest for a final day to prepare for finding The Leeching Lake deep in The Lost Woods.

Day 10, 27th of February 737 PC

The party, with exception of Poldo, spends the majority of the day travelling.

Day 11, 28th of February 737 PC

After a lot of creeping around, our heroes find The Leeching Lake together with a few brushes of Shadowling. While picking the herbs, the party is ambushed by five skeletons whom they made quick work of with the help of Kilik’s holy powers.

~ Cedric, The Wandering Wizard

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Season One, Chapter One - Every Story Must Have A Beginning...

Truly one of my favourite tales, in this adventure we get to know our heroes in what some might call a bit too descriptive way, but I think it spices things up quite nicely.

“You have all become adventurers out of different reasons and for different causes, what you do have in common is that all been individually employed by an underling of the local mayor Jerman Gerth to search the nearby hills for goblin activity. Unfortunately before finding out anything other than that Greybutter and moss do not make a very tasty combination, you were caught and imprisoned by a band of goblins. You find yourself clumped in a dirty cell clearly not fit for your kind. Kilik, Oluf and Kardry have to stand on their knees, but Poldo on the other hand is very comfortable, and has found himself a nice, mossy spot in the corner of the cell. Goblins snuffing and cracking jokes are heard in a room nearby, with a large iron cell-door separating you.”

Day 1, 18th of February 737 PC

After getting a terrible night of rest, Kardry gets a brilliant idea to smear grease on the iron cell door bars, and attempt to slip through. Oluf conjured up some Greybutter from his arse, and smeared it all over Kardry’s face. Understanding that this is what had to be done, Kardry accepted the symbolic arsebutter smearing. After casting grease on the iron bars, first Kardry himself tries to get through the bars, but with no luck. Afterwards, Poldo cleanly gets through without any issues. He promptly retrieves his thief tools and picklocks the door without any issue. Kilik is at this moment in intimate contact with the iron bars, suckling, caressing and licking them lovingly. Oluf, Kardry and Poldo retrieve their gear without any issue, but getting Kilik out of the cell will prove to be their undoing.

Understanding Kilik’s full love for iron bars, Oluf takes a lump of the only thing Kilik loves more than straight and hard iron poles: Greybutter. As Oluf puts the Greybutter in front of Kilik, his attention is quickly focused on the Greybutter. To lure Kilik out of the cell and make him pick up his gear, Oluf gets the rather smart idea of throwing the Greybutter on Kiliks gear, unfortunately he misses completely and the goblins are attracted.

Combat ensues, and Poldo makes quick work of both goblins, impaling the head of one, and piercing the heart of the other. Poldo makes a remark about taking the head of one as a trophy, but his thoughts are on other things, and thus he ends up forgetting. The party proceeds to make their way into a tunnel to the left, revealing a room with four armed goblins below them.

They find a nearby boulder and attempt to push it down on the goblins, but Oluf’s strength pushes the boulder too far, and it ends up hitting none of the goblins. One of the goblins run away, while the three remaining brace for combat and charge towards the party. Kilik quickly makes short work of two, pushing one over a steep cliff, and clashing the other against the cavern wall. The third goblin attempts to hack at Oluf, but ends up dropping down the ridge to his death.

Three more goblins charge into the room, but brace themselves defensively. One of them is clearly the Clan Chieftain, while the other two seem like bodyguards. Oluf oils himself in Greybutter, slides down the ridgeway, proceeds to parry three hits and then cleaves the Chief’s head in two, while the bodyguards are finished by Kilik. At this point Oluf forgets to recover his Great Axe. After a long period of looting and discussion, the party agrees to get out of the cavern and make their way for Simstel, a nearby town.

After getting to Simstel, they head straight to the mayor’s office and ask for a reward. After a long and strenuous discussion between the secretary and Kardry, he reveals that the mayor may have all his money “invested” in a gambling opponent known as Pardn Mee, and the party is sent to retrieve the gold silently, as the town may not know that the mayor is a gambling addict. Before heading out to find Pardn Mee, the party gets a whole day of rest at a nearby tavern.

Day 2, 19th of February 737 PC

The next day they head out to Pardn Mee’s shop, and attempt to talk him into handing over the gold, but this proves not to be an easy task, and Pardn Mee denies any claim of him owing money to the mayor. Poldo gets the idea of distracting people from Pardn Mee so that they could possibly get a more private conversation, by playing his flute. The flute playing was absolutely atrocious, but thankfully Oluf jumps in and does the most amazing twerk the town has ever witnessed. “Dat butterchurning dwarven arse”.

While the crowd is distracted, Kilik and Kardry attempt to make Pardn Mee comply using a Command spell, but Kilik not being the most experienced cleric misunderstands the use of the spell, and they fail yet again. The party meet up outside, and plot yet another plan. This time Kardry will try to engage Pardn Mee in conversation, while Poldo sneaks in the back door to find any evidence of his gambling, or at the most extreme to knock out Pardn.

Pardn and Kardry engage in a deep conversation about nylon string, while Poldo stealthily managed to get into the backside wareroom, and searched the room for anything of note. Irritated that he could not find anything, he steals a sapphire and makes his way to the door separating the main shop room and the wareroom. Meanwhile this is happening, Oluf and Kilik make their way over to the mayors office. He listens carefully and notes that Parnd Mee would be directly on the other side of the door. Unsure of what to do, Poldo silently opens the door and stabs Pardn Mee in the thigh, ensuing a clusterfuck.

In full panicmode, Kardry knocks out Pardn Mee and throws his quarterstaff to Poldo, telling him to pretend to be assaulting him. After Poldo hitting Kardry a couple of times in the head, Poldo runs off through the back door, and two guards charge into the shop from the front. Kardry pulling off the best acting performance of his life, convinces the guards that he was indeed assaulted by a Halfling, who ran out the back door. Reacting as fast as they could, the guards run outside, but by then Poldo had alredy climbed up on the roof.

Depressed as hell, Kardry makes his way to the tavern and sits outside watching the rain. After a couple of minutes, Poldo shows up and they end up in a not heated, but slightly warm argument. Eventually they make their way to the mayors office, where they find Kilik and Oluf talking to the secretary from earlier. Not wanting any trouble, the secretary advises them to skip town and never mention anything of this. Very disappointed in themselves, the party heads out and makes way for Solstar.

~ Cedric, The Wandering Wizard

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